Guides
Outbound Tool Tiers and Craft Costs
Tools in Outbound come in tiers, and each tier is a separate craft. This guide lists every tier of every tool with its exact crafting materials, from the starter Axe I to the refined-metal endgame tools.
Last updated Jun 13, 2026 (Build 826)
Quick answer: Axe, Pickaxe, and Sickle each have four tiers (I-IV); Wrench and Flashlight have two each; the Hammer, Paint Brush, and Watering Can are single-tier. Each tier is crafted from the materials listed below - higher tiers need refined planks, metals, and minerals.
Gathering Tools
The Axe, Pickaxe, and Sickle are your harvesting tools, each with four tiers. You need the higher tiers to harvest tougher resource nodes in later regions.
Axe
Chops dead logs into lumber. Higher tiers fell sturdier trees.
| Tier | Tool | Craft cost |
|---|---|---|
| I | Axe I | 2 Lumber, 1 Scrap Metal |
| II | Axe II | 6 Everwood Plank, 3 Scrap Metal |
| III | Axe III | 6 Redwood Plank, 2 Coarse Metal |
| IV | Axe IV | 8 Redwood Plank, 8 Rose Minerals |
Pickaxe
Breaks rocks into usable stone. Higher tiers crack harder boulders.
| Tier | Tool | Craft cost |
|---|---|---|
| I | Pickaxe I | 2 Rocks, 1 Lumber |
| II | Pickaxe II | 3 Reinforced Plank, 3 Silverbark Plank, 2 Thread |
| III | Pickaxe III | 10 Amberstone, 6 Red Minerals, 8 Redwood Plank |
| IV | Pickaxe IV | 12 Quartz Rock, 6 Rose Minerals, 10 Blossom Plank |
Sickle
Cuts bushes, wheat, and fibre plants. Higher tiers clear tougher growth.
| Tier | Tool | Craft cost |
|---|---|---|
| I | Sickle I | 2 Fibre, 1 Scrap Metal |
| II | Sickle II | 6 Durafibre, 2 Coarse Metal |
| III | Sickle III | 10 Hyperfibre, 3 Hardened Metal |
| IV | Sickle IV | 12 Bamboo, 10 Rose Minerals |
Utility Tools
The Wrench and Flashlight upgrade once each, while the Hammer, Paint Brush, and Watering Can stay single-tier for the whole game.
Wrench
Repairs broken structures. Wrench II is the gate for late-game repairs like the ferry.
| Tier | Tool | Craft cost |
|---|---|---|
| I | Wrench I | 3 Scrap Metal |
| II | Wrench II | 4 Hardened Metal, 2 Casings, 2 Bolts |
Flashlight
Lights dark areas like caves. Tier II runs on refined materials.
| Tier | Tool | Craft cost |
|---|---|---|
| I | Flashlight I | 4 Bolts, 2 Scrap Metal |
| II | Flashlight II | 12 Adamant Metal, 6 Electronics |
Single-tier tools
Tools with no upgrade tiers - crafted once and used throughout.
| Tier | Tool | Craft cost |
|---|---|---|
| - | Building Hammer | 3 Lumber |
| - | Paint Brush | 4 Sea Shell, 4 Paint |
| - | Watering Can | 4 Scrap Metal |
Frequently Asked Questions
- How many tool tiers are in Outbound?
- The three gathering tools - Axe, Pickaxe, and Sickle - each have four tiers (I to IV). The Wrench and Flashlight have two tiers each. The Building Hammer, Paint Brush, and Watering Can are single-tier tools with no upgrades.
- What do you need Wrench II for in Outbound?
- Wrench II covers the later repairs that Wrench I cannot, including the ferry motor and transport balloons. It costs 4 Hardened Metal, 2 Casings, and 2 Bolts to craft.
- What is the most expensive tool to craft in Outbound?
- The tier-IV gathering tools and Flashlight II use refined endgame materials - for example Pickaxe IV costs 12 Quartz Rock, 6 Rose Minerals, and 10 Blossom Plank, and Flashlight II costs 12 Adamant Metal and 6 Electronics.
- Which tools have no upgrades in Outbound?
- The Building Hammer (3 Lumber), Paint Brush (4 Sea Shell, 4 Paint), and Watering Can (4 Scrap Metal) are single-tier - you craft each once and use it for the whole game.